The Bardīs Tale III - Thief of Fate
Genre: Fantasy RPG
Publication year: 1988
After the victory over Lagoth Zanta, the party of heroes return to Skara Brae,
their hometown... and find her destroyed. The mage Tarjan, who is called the
Mad God because he wants to become a deity himself, was defeated in Tales of the
Unknown. Yet, he was not destroyed, and he exerted a cruel revenge. Then, he
withdrew into his headquarters. Which, however, are set in a completely different
location. It is the original task of the party to reactivate the old heroes who once
banned Tarjan into a statue, to fight Tarjan again. Or to retrieve the items typical of
the old heroes. However, one can securely guess that one himself has to fight Tarjan.
Thief of Fate is the conclusion of the Bardīs Tale trilogy. There are two new mage classes - Geomancer and Chronomancer. The story is well-written, perhaps because Michael Stackpole, who was to become one of the top fantasy and SF authors of the USA in the 90īs was a co-author. The idea to travel into various dimensions and even into real epoques turn Thief of Fate into an outstanding game... though, being German, Iīm not really entertained by the thought of, when travelling the subdimension "Berlin," finding the "Berlin" of 1945 and lots of SS-generals as enemies...
However, Thief of Fate is, from my POV, the best part of the Bardīs Tale trilogy.